3D modeling with AI

Agent modelingSet up CodexRequires Codex desktop and the Show3D plugin.

3D modeling · Agent modeling

From an idea to an editable scene.

Describe the result. Keep control of the parts.

  1. 01

    Describe what you want

    Give Codex a clear first task in your connected scene.

  2. 02

    Build with editable parts

    Inspect the objects and geometry as your model takes shape.

  3. 03

    Keep refining

    Revise a part while keeping the rest of your scene.

Ask your agent

“Make the shade wider.”

BeforeBefore
After AI editAfter AI edit
Then edit by hand.
Blue
Workflow illustration · try changing the shade color

Agent actions run through the connected Show3D editor.

3D modeling · Hands-on modeling

Model by hand, from the first shape.

Build from primitives, edit geometry, and finish the surface.

Explore modeling tools
BeforeShape the geometry · Before
AfterShape the geometry · After

Shape the geometry

Mesh editing, bevels, extrusions, and sculpting.

See the example
BeforeArrange and modify · Before
AfterArrange and modify · After

Arrange and modify

Symmetry, arrays, curves, and Boolean operations.

See the example
BeforeFinish the surface · Before
AfterFinish the surface · After

Finish the surface

Materials, shading, and texture mapping.

See the example

Put 3D to work

What will you make?

For creative projects, product work, and learning.

Blue lounge chair with an aluminum frame
Concept illustration

Explore a product idea

Compare form, proportions, and materials before taking a concept further.

Explorer robot with a blue visor
Concept illustration

Create a character or prop

Build an object for a scene, a visual, or a compatible creative project.

Lighthouse and trees on a small island
Concept illustration

Explain an idea in 3D

Make places, parts, and relationships easier to see and understand.

Made in Show3D

Explore the community’s work.

Explore community

Guides & getting started

Learn the tools as you go.

Build a first model, learn a tool, or connect your agent.

Create something you can use

Make your next model.

Keep developing it, show it, or take it into your next project.

Start modeling

Save an editable sceneReturn to your work and keep creating.

Capture a PNGA visual for a presentation or explanation.

Export a 3D model